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  • Discord.Addons.MpGame
    • CurrentlyPlaying
    • GameBase<TPlayer>
    • IMpGameData
    • MpGameModuleBase<TService, TGame, TPlayer>
    • MpGameService<TGame, TPlayer>
    • MpGameService<TGame, TPlayer>.MpGameData
    • Player
  • Discord.Addons.MpGame.Collections
    • CircularLinkedList<T>
    • Hand<T>
    • IWrapper<T>
    • Node<T>
    • Pile<T>
    • WrappingPile<T, TWrapper>
  • Discord.Addons.Preconditions
    • Measure
    • MinimumOnlineUsersAttribute
    • RatelimitAttribute
    • RatelimitFlags
    • RequireLowerHierarchyAttribute
    • RequireRoleAttribute
    • UserMustBeInVoiceAttribute

Namespace Discord.Addons.MpGame.Collections

Classes

CircularLinkedList<T>

Represents a circular doubly linked list.

Hand<T>

Similar to Pile<T> but specialized and optimized for representing a hand of items.

Node<T>

Represents a node

Pile<T>

Base type to represent a pile of objects, mostly tailored for use in card games.

WrappingPile<T, TWrapper>

Base type to represent a pile of objects inside a custom wrapper type.

Interfaces

IWrapper<T>

Represents the contract for a wrapper.

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